Archive for the ‘Uncategorized’ Category

Ludum Dare #12 entry: The Siege of von Danken Tower

Sunday, August 10th, 2008

This is my (pansapiens) entry for Ludum Dare #12. I had various dramas throughout the 48 hour competition, namely two electricity outages ... this is not the code I spent most of my time on, but I'm actually happy it all worked out the way it did. The game is written using ...

What I’ve been playing: Playstation 2

Monday, August 4th, 2008

So, I bought a PS2, since they are cheap now, and I completely missed that (ongoing) era of gaming history. There is a a short list of highlight games for the PS2 that I want to progressively play my way through. At the moment, I'm playing: God of War - fairly ...

You Have To Burn The Rope

Sunday, May 18th, 2008

I just discovered "You Have To Burn The Rope" by Kian and Mazapan.se (via scriptedfun). It's an amusing Flash game, well worth giving 5 mins of your time.SHARETHIS.addEntry({ title: "You Have To Burn The Rope", url: "http://omgwtfgames.com/2008/05/you-have-to-burn-the-rope/" });

Flex for Flash games coming of age

Thursday, May 15th, 2008

Around six to twelve months ago I did some research into using the Adobe Flex framework to create Flash games. I found an amazing port of Doom using the Flex SDK, but at that stage, there was no source code on offer, so I couldn't learn much from it (except ...

Ludum Dare #11: some belated comments on the results

Wednesday, May 14th, 2008

I've been so busy with other non-game dev related stuff (and updating Mondrian post-Ludum Dare) I never got a chance to acknowledge the final results of voting. My game Mondrian got the top score in both Theme and Innovation ! I was, and still am, completely stoked ! ... I guess ...