You Have To Burn The Rope
May 18, 2008 – 1:46 am by perryI just discovered “You Have To Burn The Rope” by Kian and Mazapan.se (via scriptedfun). It’s an amusing Flash game, well worth giving 5 mins of your time.
I just discovered “You Have To Burn The Rope” by Kian and Mazapan.se (via scriptedfun). It’s an amusing Flash game, well worth giving 5 mins of your time.
Well, the Wii stil doesn’t support Flash 9 (my guess is it never will), but things are changing on the availability of game-making resources for Flex.
Chuck Arellano over at scripted fun has ported his Herder game for Pygame to Flex, and is having some success.
Meanwhile,
I suspect that there has been a blossoming of Flex game creation content occurring while I wasn’t watching … it could be worth revisiting.
(Image via Wikipedia)
I’ve been so busy with other non-game dev related stuff (and updating Mondrian post-Ludum Dare) I never got a chance to acknowledge the final results of voting.
My game Mondrian got the top score in both Theme and Innovation ! I was, and still am, completely stoked ! … I guess this means Mondrian is well worth investing some more time into, to polish up and release as a more complete game.
The first, second and third place “Overall” were StrongAI by mrfun, Trivial Escape for Minimalist Island by mjau and Still Pond by hamumu. All well deserved.
You can check out the full results at the Ludum Dare site.
Tags: ludum dare, mondrian
Some game design quotes at RandomTerrian.
There are some pearls of wisdom here, eg:
For me the retrogaming movement is more than just nostalgia of misty eyed Gen X’ers. It’s a reaction to the current graphical overkill, the simulation obsessed gaming environment of the late 90s. In our quest for absolute graphical realism, we have forgotten the basics of gaming.
– Eugene Jarvis from a Halcyon Days interview
Tags: game design
Wow. I mean … wow.
Something I (and I’m sure many others) have pondered exactly how to achieve has just materialized: Guncho
Guncho is online system for multiplayer interactive fiction … and the best bit …. it’s based on Inform 7, meaning all the tried-and-true stuff already existing in the Inform system can be used.
I haven’t actually had a chance to check it out yet, but I have high hopes for a new era in interactive fiction.
Via: thekit’s livejournal
Tags: IF, inform, interactive fiction